
Aragami
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Aragami at StreamerHouse
We crept through Aragami in 2021, Lince Works' shadow-teleporting stealth game from 2016. Five years late to the party, but the house wasn't complaining—301 viewers watched us explore a game where darkness was safety and light meant certain death. The shadow-leap mechanic let us teleport between shadows like a ninja, turning levels into stealth puzzles where memorization and patience actually mattered. This was post-Dishonored 2, post-Hitman 3, and Aragami proved that focused indie stealth could still hold its own. The 75.3 hours watched showed that movement mechanics alone could carry an entire game when designed precisely enough.
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