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Assassin's Creed Origins

Assassin's Creed Origins

PC
2017
7d
Streamed
926
Avg Viewers
2,401
Peak Viewers
2,749
Followers Gained

Streaming Statistics

188
Hours Streamed
183,386
Hours Watched
926
Avg Viewers
2,401
Peak Viewers

Assassin's Creed Origins at StreamerHouse

We rolled into ancient Egypt in 2017 with Assassin's Creed Origins, and this one landed different than earlier AC games. Ubisoft had reinvented the franchise, ditching the traditional stealth-focused gameplay for a more RPG-driven action experience. Origins became a breakthrough moment for the house—we were 14 years in, the world was finally discovering what StreamerHouse was about, and Origins happened to be the exact game that showed everyone why we were worth watching. We streamed 188.3 hours of Bayek's quest to save Egypt, and the community showed up in numbers we hadn't seen before. The game's storytelling pull, the gorgeous recreation of Ptolemaic Egypt, the fresh combat system—everything aligned. The 2,401 peak viewers was a turning point, proof that our consistency was paying off.

Assassin's Creed Origins Twitch Statistics

We accumulated 183,386 hours watched with Assassin's Creed Origins—a massive number that showed the breakthrough moment this game represented. An average of 926 viewers meant our core audience had grown substantially, and the 2,401 peak confirmed that breakthrough meant real growth. Origins became one of our most-watched titles, evidence that the Creed franchise could sustain attention when we had the right momentum behind it. Those numbers weren't accidental—they reflected a community that had found us and trusted us.

Community Impact

Origins became legendary in house lore. Viewers cite our playthrough as their introduction to StreamerHouse, the moment they realized we weren't just grinding through games—we were genuinely exploring them, finding story beats, reacting authentically. The game's narrative heft gave us something to sink our teeth into beyond mechanics. Chat blew up during plot revelations, the romance subplot divided the community, and our take on Bayek became part of house culture. Origins was the game that proved we could sustain a narrative-focused playthrough for months and keep an audience engaged.

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