
Day of Infamy
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Day of Infamy at StreamerHouse
Day of Infamy launched out of Early Access in March 2017 and we jumped on it immediately. New World Interactive took their Insurgency DNA and transplanted it into WWII—no HUD, one-shot lethality, that hardcore gunplay feel translated to Normandy and Market Garden. Three-point-three hours streamed, 385 peak viewers during that 1.0 window. The Twitch engagement showed people wanted tactical WWII shooters, but here's the thing: Day of Infamy hit right when COD WWII and Battlefield 1 were already dominating. We documented a solid game that just couldn't compete with AAA marketing. Eight hundred thirty-one hours watched across our stream time meant the right people found it—mil-sim enthusiasts, hardcore fans who valued authenticity over spectacle.
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