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ELDEN RING

ELDEN RING

PC
2022 - 2024
3 years played
10d
Streamed
318
Avg Viewers
1,347
Peak Viewers
-12
Followers Gained

Streaming Statistics

247
Hours Streamed
78,615
Hours Watched
318
Avg Viewers
1,347
Peak Viewers

ELDEN RING at StreamerHouse

February 2022 landed and Elden Ring dropped—13.4 million copies sold in a month, and we were locked in like everyone else. We fired it up right on launch day, no hesitation. The Lands Between immediately grabbed us. Open-world Souls formula meant we could approach bosses how we wanted, take detours, get lost and accidentally stumble into endgame bosses at level 20. That unpredictability made for killer streaming—chat never knew what we'd encounter next. We streamed it hard through 2022 and 2023, grinding Malenia, discovering hidden areas, getting deleted by Maliketh. 2024 rolled in and we were still coming back, picking up new builds, helping folks through tough spots in chat. The Elden Ring waves came and went—launch surge, DLC hype, the steady stream of new players discovering it each season. We rode all of it.

ELDEN RING Twitch Statistics

247 hours streamed across just three years shows Elden Ring's staying power on our channel. We averaged 318 viewers, with a peak of 1,347—that's FromSoftware at peak cultural moment. Nearly 79,000 hours watched tells the full story: people wanted to see us struggle, celebrate victories, discover secrets. The Elden Ring audience is attentive, dedicated. They don't just watch gameplay; they participate in the discovery. Pulling a peak of 1,347 in that era put us in the conversation for some of the bigger gaming events—bosses, DLC drops, community challenges.

Community Impact

Elden Ring created moments that defined a season of our stream. Chat would explode when we finally dropped a boss we'd been stuck on for hours. The DLC added whole new layers—fresh content meant fresh strategies, fresh rage, fresh comebacks. Our community grew alongside the players discovering the Lands Between. People showed up to help with boss strategies, celebrate first victories, share that 'I beat Malenia' energy. It was collaborative, celebratory, and tense all at once. That's what made Elden Ring special for us—it wasn't just a game, it was a shared expedition.

Frequently Asked Questions

VODs

VOD integration coming soon

Past broadcasts will be available here

Clips

Clip integration coming soon

Top clips will be featured here

Years Played

202220232024

First played in 2022, most recently in 2024

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