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IRL

IRL

PC
2017 - 2018
2 years played
14d
Streamed
221
Avg Viewers
863
Peak Viewers
-695
Followers Gained

Streaming Statistics

337
Hours Streamed
69,972
Hours Watched
221
Avg Viewers
863
Peak Viewers

IRL at StreamerHouse

IRL was weird and perfect. Twitch created a dedicated category for non-gaming streaming—just real-life content, exploring cities, hanging with viewers, random adventures. We jumped in during 2017 and 2018 when the category was still figuring out what it meant to be. We were streaming real life, actual human moments, just rotating cameras and seeing where the day took us. All 337 hours across those two years felt genuinely different from game streaming. No pause menus, no narrative structure—just authenticity. We hit 863 viewers at peak, which is wild for content that's literally just "what's happening right now." The negativity on followers probably reflects the category's eventual struggles; Twitch eventually axed the dedicated IRL category because it attracted behavior they couldn't moderate. But while it lasted, we were there experimenting with what streaming could be beyond games. It was genuine and chaotic.

IRL Twitch Statistics

IRL streaming was an experiment in alternative content for the house. We averaged 221 viewers per stream across 337 hours—lower than our game titles but respectable for a category that was basically unproven. We generated nearly 70,000 hours watched, which shows the audience was there for unscripted human moments. The peak of 863 viewers reveals that people were genuinely interested when something real and unfiltered was happening. The negative follower count tells the story of the category's decline—Twitch eventually killed the dedicated IRL section because moderation challenges overwhelmed the opportunities.

Community Impact

IRL created a different kind of community moment. It wasn't about game knowledge or strategy; it was about genuine connection. Viewers felt like they were actually hanging out with us rather than watching us play. That's a more intimate relationship. The community appreciated seeing the people behind the stream in a raw, unfiltered context. It's one of the reasons the category had such passionate defenders even as Twitch was shutting it down—there's a core audience that wants human authenticity from their streamers, not just polished entertainment.

Frequently Asked Questions

VODs

VOD integration coming soon

Past broadcasts will be available here

Clips

Clip integration coming soon

Top clips will be featured here

Years Played

20172018

First played in 2017, most recently in 2018

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