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Kingdom Come: Deliverance

Kingdom Come: Deliverance

PC
2018
3d
Streamed
277
Avg Viewers
546
Peak Viewers
-137
Followers Gained

Streaming Statistics

75
Hours Streamed
20,682
Hours Watched
277
Avg Viewers
546
Peak Viewers

Kingdom Come: Deliverance at StreamerHouse

We jumped into Kingdom Come: Deliverance on February 13, 2018, the day Warhorse Studios unleashed their Kickstarted passion project. This was ambitious—no fantasy elements, no magic, no mythical creatures. Just authentic 15th-century Bohemian medieval life. Henry couldn't read. We couldn't save whenever we wanted. The sword combat demanded real skill, not button mashing. The game sold 5+ million copies despite the rough launch, and we understood why—Warhorse had built something genuinely different in a genre drowning in elves and dragons. We spent 2018 navigating the learning curve, dying to peasants because our sword technique was garbage, slowly mastering the combat system. Every stream proved that authenticity and strict role-playing rules could attract hardcore audiences who wanted immersion over convenience.

Kingdom Come: Deliverance Twitch Statistics

We streamed 74.8 hours in 2018, pulling 20,682 hours watched from an average of 277 viewers and a peak of 546. The -137 followers might suggest some viewers bounced when they realized Kingdom Come wasn't going to hold their hand, but it also shows real filtering—the game found its core audience, the players who valued authenticity over accessibility.

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