
Outriders
PCStreaming Statistics
Outriders at StreamerHouse
We jumped into Outriders in 2021 when People Can Fly and Square Enix launched it with genuine momentum and hope. The game looked solid—a cover-based looter-shooter with decent build variety, real connection to the Outriders universe (well, as real as that gets). We streamed 997 hours across 2021 and 2022, which is pretty concentrated engagement. The problem was that Outriders' launch window revealed cracks quickly. Server stability issues hit right out of the gate, the endgame loop wore thin faster than expected, and the community started fragmenting after a few months. But in those early windows—especially right at launch in April 2021—we were absolutely locked in. Peak moments hit 4,430 concurrent viewers, which is wild for a new IP. People were genuinely excited to see what a challenging looter-shooter could feel like. We watched builds evolve, watched players discover broken damage combos before they got patched, watched the community try to save a game that was fighting its own launch window demons.
Outriders Twitch Statistics
Outriders averaged 851 concurrent viewers, which is genuinely impressive and tells us the people who showed up were seriously engaged. We watched 926,805 hours of Outriders content—nearly a million hours from a game that barely lasted two full years of active streaming. That's volume. The 4,430 peak shows those frenzied launch weeks when everyone wanted to be part of something new, something fresh. The fact that we lost 1,014 followers during Outriders' run is honest: not every game keeps people. Some communities realize halfway through that a game isn't working and they move on. That's okay. Outriders' numbers are a story of initial excitement meeting post-launch reality.
Community Impact
Outriders created genuine moments before it slowly lost steam. People formed farming teams, people coordinated for co-op expeditions, people optimized builds for specific challenges. The community tried really hard to make it work. We watched players advocate for balance changes, watched guilds practice coordinated strategy, watched the kind of passion that only emerges when people genuinely believe in a game. When Outriders didn't deliver on that potential, the disappointment was real. But those early moments? Those 2021 launch weeks? That was a community that believed they'd found something.
Frequently Asked Questions
VODs
VOD integration coming soon
Past broadcasts will be available here
Clips
Clip integration coming soon
Top clips will be featured here
Years Played
First played in 2021, most recently in 2022