
Pokémon GO
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Pokémon GO at StreamerHouse
We streamed Pokémon GO during the absolute peak of Niantic's 2016 AR explosion, hitting 2,041 peak viewers—the record breaker of this entire batch. July 2016 was insanity. 100 million downloads in 31 days. Cities packed with players hunting creatures on their phones. The house experienced the perfect storm: nostalgia, innovation, and cultural phenomenon all colliding at once. Pokémon GO made $1.6 billion in year one while Nintendo's stock soared. Nearly a decade later the game's still pulling 60 million monthly active users. For that brief 2.3 hours we streamed, we were broadcasting the moment mobile gaming changed forever.
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