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R.E.P.O.

R.E.P.O.

PC
2025
4h
Streamed
180
Avg Viewers
229
Peak Viewers

Streaming Statistics

4
Hours Streamed
724
Hours Watched
180
Avg Viewers
229
Peak Viewers

R.E.P.O. at StreamerHouse

R.E.P.O. extracted StreamerHouse in 2025, peaking at 229 viewers for Swedish studio Semiwork's co-op horror hit that exploded beyond all expectations. Released February 26th, 2025 in Early Access, the physics-based extraction game hit 230,000 concurrent players during its first weekend—stunning numbers for a $20 indie title. StreamerHouse sessions showcased 1-6 player co-op using physics grabbing tools to extract valuable objects from terrifying environments with proximity voice chat creating organic scares. The game topped Steam's highest-grossing paid chart for March 11-18, ranking second overall behind Counter-Strike 2, with "Overwhelmingly Positive" reviews by November. The 168-hour survival loop (fill quotas at extraction points before escaping to the truck) mixed resource management with combat using weapons and explosives bought at the Service Station between runs. By November 20th, 2025, R.E.P.O. won the Golden Joystick award for Best Early Access Game, validating Semiwork's vision. Epic Games noticed—October 25th added Semibots as purchasable Fortnite outfits during Fortnitemares. Major expansions planned for 2025 promised new maps, enemies, and story elements. For StreamerHouse, R.E.P.O. proved Early Access could still produce viral co-op hits when execution, pricing, and timing aligned perfectly in the extraction shooter trend.

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