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RAGE 2

RAGE 2

PC
2019
1d
Streamed
391
Avg Viewers
668
Peak Viewers
-41
Followers Gained

Streaming Statistics

24
Hours Streamed
9,412
Hours Watched
391
Avg Viewers
668
Peak Viewers

RAGE 2 at StreamerHouse

RAGE 2 exploded into StreamerHouse in 2019, hitting 668 peak viewers for Avalanche Studios and id Software's partnership that prioritized chaotic combat over coherent storytelling. Released May 14th for PS4/Xbox/PC, the game swapped id Tech for Avalanche's Apex engine, letting Just Cause 3's physics-based mayhem infuse id's shooter DNA. StreamerHouse sessions showcased the collaboration's fruits—Avalanche handled bulk development while id consulted on game direction and first-person combat polish, creating emergent gameplay praised by critics. Reviews gave mixed scores: combat earned widespread acclaim, but story, characters, and open-world design drew harsh criticism for feeling empty between firefights. UK launch week saw RAGE 2 top retail charts despite physical sales hitting only 25% of the original's 2011 launch numbers—a sign of digital distribution's growth. The Rise of the Ghosts expansion (September 26th, 2019) added cheats, vehicles, story content, and pilotable mechs, while Stadia launch title status (November 19th) proved Google's faith in the IP. For StreamerHouse, RAGE 2 exemplified id's post-Doom (2016) strategy: partnering with open-world specialists to create shooter sandboxes, even if the wasteland between combat arenas lacked the tightness that made id legendary.

VODs

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Clips

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