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RailGods of Hysterra

RailGods of Hysterra

PC
2025
4h
Streamed
228
Avg Viewers
246
Peak Viewers

Streaming Statistics

4
Hours Streamed
858
Hours Watched
228
Avg Viewers
246
Peak Viewers

RailGods of Hysterra at StreamerHouse

RailGods of Hysterra chugged into StreamerHouse in 2025, peaking at 246 viewers for Troglobytes Games' Lovecraftian survival game where your train is a living, hungry god. Early Access launched May 7th, 2025 with 1.0 planned for later that year, offering 1-5 player co-op survival on sentient locomotives rolling through post-apocalyptic horror. StreamerHouse sessions showcased Dreamers bound to RailGods—massive fortresses on wheels that crave enemy flesh as fuel, pulsing with eldritch life and demanding sacrifices. The game blended V Rising-style combat (melee, guns, and sinister spells), Carriage customization for strategic advantages, and a madness system reminiscent of Amnesia/Dredge where rising insanity replaced inventory symbols with eyeballs. GodKeeper skills let players trap Deathless enemies, extract Dark Gifts, and wield arcane powers the deeper symbiosis grew. The post-apocalyptic world devastated by Great Old Ones created a reality "twisted by madness," forcing resource scavenging between horde battles on the sentient train. For StreamerHouse, RailGods represented indie innovation—taking survival crafting's tired forest/island settings and replacing them with mobile Lovecraftian fortresses that literally eat your enemies, proving the genre still had fresh concepts left before heat death.

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