RailGods of Hysterra
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RailGods of Hysterra at StreamerHouse
RailGods of Hysterra chugged into StreamerHouse in 2025, peaking at 246 viewers for Troglobytes Games' Lovecraftian survival game where your train is a living, hungry god. Early Access launched May 7th, 2025 with 1.0 planned for later that year, offering 1-5 player co-op survival on sentient locomotives rolling through post-apocalyptic horror. StreamerHouse sessions showcased Dreamers bound to RailGods—massive fortresses on wheels that crave enemy flesh as fuel, pulsing with eldritch life and demanding sacrifices. The game blended V Rising-style combat (melee, guns, and sinister spells), Carriage customization for strategic advantages, and a madness system reminiscent of Amnesia/Dredge where rising insanity replaced inventory symbols with eyeballs. GodKeeper skills let players trap Deathless enemies, extract Dark Gifts, and wield arcane powers the deeper symbiosis grew. The post-apocalyptic world devastated by Great Old Ones created a reality "twisted by madness," forcing resource scavenging between horde battles on the sentient train. For StreamerHouse, RailGods represented indie innovation—taking survival crafting's tired forest/island settings and replacing them with mobile Lovecraftian fortresses that literally eat your enemies, proving the genre still had fresh concepts left before heat death.
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