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Rick and Morty: Virtual Rick-ality

Rick and Morty: Virtual Rick-ality

PC
2017
9h
Streamed
484
Avg Viewers
806
Peak Viewers
47
Followers Gained

Streaming Statistics

9
Hours Streamed
4,909
Hours Watched
484
Avg Viewers
806
Peak Viewers

Rick and Morty: Virtual Rick-ality at StreamerHouse

Rick and Morty: Virtual Rick-ality portaled into StreamerHouse in 2017, hitting 806 peak viewers for Owlchemy Labs' VR adventure that brought Adult Swim's chaos to your living room. Released April 20th for $30 on HTC Vive and Oculus Rift (Touch required), the game united Job Simulator developers with series co-creator Justin Roiland for a "cutting-edge VR adventure" where you play a Morty clone. StreamerHouse sessions showcased full voice acting—Roiland invited Owlchemy Labs to his residence for game sessions, then voiced final dialog over Producer Andrew Eiche's template recordings. The gameplay emphasized VR interaction: pick up and play with objects across Rick's garage, Smith household, and alien worlds, solving puzzles and completing missions (or ignoring Rick's directions entirely). Reviews were "generally favorable" on PC but "mixed or average" on PS4 (Metacritic), with Destructoid's Chris Carter praising how it "exemplified virtual reality adventure games' potential." The Steam/Oculus store release expanded VR's narrative possibilities beyond short experiences, proving licensed comedy properties could translate to full VR games when developers understood the medium. For StreamerHouse, Virtual Rick-ality demonstrated Adult Swim's commitment to gaming beyond mobile—a $30 premium VR experience that honored the show's absurdist humor while leveraging hand-tracking technology for genuine portal-hopping immersion.

VODs

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Past broadcasts will be available here

Clips

Clip integration coming soon

Top clips will be featured here