
ROKH
PCStreaming Statistics
ROKH at StreamerHouse
ROKH arrived at StreamerHouse in 2017 with big promises: a sci-fi survival game on Mars where base-building met resource management in a realistic colonization simulation. We streamed 10.3 hours exploring Martian landscapes and debugging habitats, hitting 501 peak viewers during the survival game boom of 2017. The concept pulled us in—realistic space colonization without the arcade simplification of other survival games. Building pressurized modules, managing oxygen, handling equipment failures felt weighty in a way that justified the survival label. ROKH didn't chase streamability; it chased simulation depth. That's a niche audience, but a dedicated one. We appreciated the attention to technical detail, the systems thinking, the genuine tension when something critical started failing. The house response showed real interest in games that rewarded preparation over reflexes.
ROKH Twitch Statistics
ROKH generated 3,219 hours watched across 10.3 streamed hours, averaging 283 concurrent viewers with 501 peaks. That peak is impressive for a sci-fi survival sim—501 viewers watching someone debug base infrastructure tells you the game had something special drawing hardcore communities. The 283 average suggests strong retention, meaning viewers stuck through the slower pacing and systems-heavy design. Followers dropped 19, indicating casual viewers bounced off the complexity, but the survival enthusiasts found gold.
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