
Star Citizen
PCStreaming Statistics
Star Citizen at StreamerHouse
Star Citizen pulled us in during 2019 when the space-sim hype was at critical mass. We jumped into the cockpit, docked at Port Olisar, and spent the next couple years exploring Chris Roberts' sprawling, controversial vision. The game was unfinished even then—alpha upon alpha, patches stacking on patches, roadmaps stretching further than any reasonable person should plan. But that's part of what made it compelling for streaming. Every session brought new bugs, new features wedged into builds, new drama about timelines and promises. We pushed through all of it. 2020 saw us scaling back, moving to other projects. But those two years streaming Star Citizen's development were wild. You watched the community implode and rally and splinter and rebuild. The dream was bigger than the execution, but the dream itself was worth streaming.
Star Citizen Twitch Statistics
Two hundred thirty-three hours over two years reflects our commitment despite the game's notorious development challenges. We averaged 252 viewers with a peak of 485—respectable for a game that divided audiences between believers and skeptics. The 59,000 hours watched shows we had a dedicated audience who came for the spectacle, the bugs, the promise, and the dysfunction in equal measure. Star Citizen didn't convert huge viewer numbers, but the ones who stuck around were invested. They wanted to see where it would go, what would break next, whether the dream would survive another quarter.
Frequently Asked Questions
VODs
VOD integration coming soon
Past broadcasts will be available here
Clips
Clip integration coming soon
Top clips will be featured here
Years Played
First played in 2019, most recently in 2020