
Steep
PCStreaming Statistics
Steep at StreamerHouse
Steep hit in December 2016, and Ubisoft Annecy's decision to just... not include guns was oddly refreshing. This was open-world winter sports through the Alps—snowboard, skis, wingsuit, paraglider—with physics that felt weighty and gorgeous mountain vistas that made us actually want to explore instead of rushing. The house leaned into the chill exploration vibe during those streams, appreciating a rare game that prioritized zen moments over competitive grinding. We hit 798 peak viewers, capturing the novelty of a major publisher making something genuinely relaxing. SSX had the arcade speed, Skate had the cultural gravity, but Steep carved out its own space for people who wanted realistic winter sports in a massive open world. Over 50 hours, we documented what made the game special—the moment-to-moment satisfaction of carving powder and landing backflips without leaderboards screaming in our face.
Steep Twitch Statistics
The steep twitch stats from our 2016 run show how much audiences craved something different. We averaged 508 viewers across 50.5 hours, and peak viewership hit that impressive 798 when winter sports curiosity was highest. The steep average viewers number reflects steady engagement—people appreciated watching a game that didn't demand constant action. Those 25,769 hours watched represent viewers who understood that not every stream needs chaos; sometimes people just want to watch someone carve a mountain.
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VODs
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