
The Last of Us
PS4Streaming Statistics
The Last of Us at StreamerHouse
The Last of Us hit the house in 2014, and we were absolutely buried in it. Naughty Dog's post-apocalyptic story grabbed us for 93 hours—pure, unfiltered Joel and Ellie in a world that had already ended. This was early StreamerHouse, back when the stream was still finding its footing, but the emotional weight of The Last of Us made people pay attention. Chat was relentless, discussing every infected encounter, every quiet moment between the leads, every gut-punch of a story beat. We didn't just play it; we lived through it together. The game demanded your attention in a way that most things didn't. By the time we hit the ending, the chat had been through a journey with us. The streaming numbers tell the story—that game had hooks in people.
The Last of Us Twitch Statistics
The Last of Us pulled serious viewership. We averaged 450 viewers across the 93.3 hours we streamed, peaking at an impressive 1,033 during the most emotionally intense moments. Hours watched jumped to over 42,000—people came back to rewatch segments, brought friends, stayed longer than they expected. The engagement was real and sustained. That said, we lost 79 followers across the entire run, which is interesting. Some viewers probably bounced off the heavy subject matter or the slower pacing. But the ones who stuck around? They were locked in.
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