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Tom Clancy's Rainbow Six Extraction

Tom Clancy's Rainbow Six Extraction

PC
2022
1d
Streamed
507
Avg Viewers
793
Peak Viewers

Streaming Statistics

47
Hours Streamed
24,363
Hours Watched
507
Avg Viewers
793
Peak Viewers

Tom Clancy's Rainbow Six Extraction at StreamerHouse

Ubisoft launched Rainbow Six Extraction on January 20, 2022, day one on Game Pass, and we brought 793 viewers to watch four-player co-op against alien Archæans. The operators were copy-pasted from Siege, the gunplay was Siege with slight tweaks, and that's where the problem lived. We streamed the campaigns and the tension wasn't about the aliens—it was about Ubisoft asking: why isn't this just a Siege game mode? The house appreciated the co-op structure, but every stream felt like we were watching Siege DLC marketed as a full game. Players wanted something distinct, something that justified its own existence. By Q4 2022, Ubisoft paused development indefinitely, and that decision validated what we'd been documenting in real time: you can't spin a multiplayer shooter's core engine into a new product without the product feeling incomplete. The 46.5 hours we streamed became a case study in derivative design.

Tom Clancy's Rainbow Six Extraction Twitch Statistics

We peaked at 793 viewers across 46.5 hours, averaging 507. The 24,363 hours watched was solid, suggesting the Game Pass drop brought curious players. But Ubisoft's indefinite pause in 2022 proved what our streams had revealed—Extraction couldn't survive as a standalone when Siege was still thriving.

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